image of ctree plaza

CTree Plaza Interactive Web Mockup

UX Case Study

Freelance (B2B Client)

Solo

UI & Prototype Designer

Adobe XD, Illustrator

2024

ConnectiviTree had portal ideas in documents but no shared picture of how it worked. I created a clickable prototype so the team could align and investors could understand the direction.

CTree Plaza Interactive Web Mockup

UX Case Study

Freelance (B2B Client)

Solo

UI & Prototype Designer

Adobe XD, Illustrator

2024

ConnectiviTree had portal ideas in documents but no shared picture of how it worked. I created a clickable prototype so the team could align and investors could understand the direction.

image of ctree plaza

CTree Plaza Interactive Web Mockup

UX Case Study

Freelance (B2B Client)

Solo

UI & Prototype Designer

Adobe XD, Illustrator

2024

ConnectiviTree had portal ideas in documents but no shared picture of how it worked. I created a clickable prototype so the team could align and investors could understand the direction.

CTree Plaza Interactive Web Mockup

UX Case Study

Freelance (B2B Client)

Solo

UI & Prototype Designer

Adobe XD, Illustrator

2024

ConnectiviTree had portal ideas in documents but no shared picture of how it worked. I created a clickable prototype so the team could align and investors could understand the direction.

CTree Plaza Interactive Web Mockup

UX Case Study

Freelance (B2B Client)

Solo

UI & Prototype Designer

Adobe XD, Illustrator

2024

ConnectiviTree had portal ideas in documents but no shared picture of how it worked. I created a clickable prototype so the team could align and investors could understand the direction.

The Problem

Bookings happened in Instagram DMs, so students couldn’t see schedules, class types, or prices upfront. This looked unprofessional, created friction for new students, and led to avoidable back-and-forth.

The Problem

Bookings happened in Instagram DMs, so students couldn’t see schedules, class types, or prices upfront. This looked unprofessional, created friction for new students, and led to avoidable back-and-forth.

The Problem

Bookings happened in Instagram DMs, so students couldn’t see schedules, class types, or prices upfront. This looked unprofessional, created friction for new students, and led to avoidable back-and-forth.

The Problem

Bookings happened in Instagram DMs, so students couldn’t see schedules, class types, or prices upfront. This looked unprofessional, created friction for new students, and led to avoidable back-and-forth.

The Problem

Bookings happened in Instagram DMs, so students couldn’t see schedules, class types, or prices upfront. This looked unprofessional, created friction for new students, and led to avoidable back-and-forth.

Project Scope

Over two months I designed a clickable prototype in Adobe XD. The aim was to make navigation and workflows clearer for the development team and to turn abstract ideas into something visual they could plan against.

Project Scope

Over two months I designed a clickable prototype in Adobe XD. The aim was to make navigation and workflows clearer for the development team and to turn abstract ideas into something visual they could plan against.

Project Scope

Over two months I designed a clickable prototype in Adobe XD. The aim was to make navigation and workflows clearer for the development team and to turn abstract ideas into something visual they could plan against.

Project Scope

Over two months I designed a clickable prototype in Adobe XD. The aim was to make navigation and workflows clearer for the development team and to turn abstract ideas into something visual they could plan against.

Project Scope

Over two months I designed a clickable prototype in Adobe XD. The aim was to make navigation and workflows clearer for the development team and to turn abstract ideas into something visual they could plan against.

Goals & Success Metrics

Goals & Success Metrics

Goals & Success Metrics

Goals & Success

Goals & Success Metrics

Goals

Give the dev team a shared visual reference before coding

Reduce confusion in planning caused by abstract docs

Provide investors with a clear walkthrough of the vision

Goals

Give the dev team a shared visual reference before coding

Reduce confusion in planning caused by abstract docs

Provide investors with a clear walkthrough of the vision

Goals

Give the dev team a shared visual reference before coding

Reduce confusion in planning caused by abstract docs

Provide investors with a clear walkthrough of the vision

Goals

Give the dev team a shared visual reference before coding

Reduce confusion in planning caused by abstract docs

Provide investors with a clear walkthrough of the vision

Goals

Give the dev team a shared visual reference before coding

Reduce confusion in planning caused by abstract docs

Provide investors with a clear walkthrough of the vision

Success Metrics

Planning sessions run more smoothly and end faster

Developers use the prototype as a reference point

Investors follow the demo without extra explanation

Success Metrics

Planning sessions run more smoothly and end faster

Developers use the prototype as a reference point

Investors follow the demo without extra explanation

Success Metrics

Planning sessions run more smoothly and end faster

Developers use the prototype as a reference point

Investors follow the demo without extra explanation

Success Metrics

Planning sessions run more smoothly and end faster

Developers use the prototype as a reference point

Investors follow the demo without extra explanation

Success Metrics

Planning sessions run more smoothly and end faster

Developers use the prototype as a reference point

Investors follow the demo without extra explanation

project screenshot
project screenshot
project screenshot
project screenshot
project screenshot
project screenshot
project screenshot
project screenshot

Impact & Results

Impact & Results

Impact & Results

Impact & Results

Impact & Results

Prototype became a shared reference point for the development team

Developers used it during sprint planning to discuss and prioritise features

Planning discussions became easier to resolve with fewer misunderstandings

Prototype became a shared reference point for the development team

Developers used it during sprint planning to discuss and prioritise features

Planning discussions became easier to resolve with fewer misunderstandings

Prototype became a shared reference point for the development team

Developers used it during sprint planning to discuss and prioritise features

Planning discussions became easier to resolve with fewer misunderstandings

Prototype became a shared reference point for the development team

Developers used it during sprint planning to discuss and prioritise features

Planning discussions became easier to resolve with fewer misunderstandings

Prototype became a shared reference point for the development team

Developers used it during sprint planning to discuss and prioritise features

Planning discussions became easier to resolve with fewer misunderstandings

image of client

Mark Gilmour

ConnectiviTree (CTO)

"Jimmi and RavenPixel developed a prototype GUI tool that helped our software team scope, troubleshoot, and iterate on design and customer journeys. He was highly responsive, ensured a clear understanding of the brief, and delivered on time and on budget with excellent communication. Jimmi asked the right questions, provided valuable feedback, and the final product enabled us to move confidently into the next phase of development"

Client Review

image of client

Mark Gilmour

ConnectiviTree (CTO)

"Jimmi and RavenPixel developed a prototype GUI tool that helped our software team scope, troubleshoot, and iterate on design and customer journeys. He was highly responsive, ensured a clear understanding of the brief, and delivered on time and on budget with excellent communication. Jimmi asked the right questions, provided valuable feedback, and the final product enabled us to move confidently into the next phase of development"

Client Review

image of client

Mark Gilmour

ConnectiviTree (CTO)

"Jimmi and RavenPixel developed a prototype GUI tool that helped our software team scope, troubleshoot, and iterate on design and customer journeys. He was highly responsive, ensured a clear understanding of the brief, and delivered on time and on budget with excellent communication. Jimmi asked the right questions, provided valuable feedback, and the final product enabled us to move confidently into the next phase of development"

Client Review

image of client

Mark Gilmour

ConnectiviTree (CTO)

"Jimmi and RavenPixel developed a prototype GUI tool that helped our software team scope, troubleshoot, and iterate on design and customer journeys. He was highly responsive, ensured a clear understanding of the brief, and delivered on time and on budget with excellent communication. Jimmi asked the right questions, provided valuable feedback, and the final product enabled us to move confidently into the next phase of development"

Client Review

image of client

Mark Gilmour

ConnectiviTree (CTO)

"Jimmi and RavenPixel developed a prototype GUI tool that helped our software team scope, troubleshoot, and iterate on design and customer journeys. He was highly responsive, ensured a clear understanding of the brief, and delivered on time and on budget with excellent communication. Jimmi asked the right questions, provided valuable feedback, and the final product enabled us to move confidently into the next phase of development"

Client Review

Research

Research

Research

Research

Research

Goals

Understand key requirements for the portal

Identify what developers and investors needed to see

Fill gaps in existing documentation

Goals

Understand key requirements for the portal

Identify what developers and investors needed to see

Fill gaps in existing documentation

Goals

Understand key requirements for the portal

Identify what developers and investors needed to see

Fill gaps in existing documentation

Goals

Understand key requirements for the portal

Identify what developers and investors needed to see

Fill gaps in existing documentation

Goals

Understand key requirements for the portal

Identify what developers and investors needed to see

Fill gaps in existing documentation

Methods

Regular sessions with CTO and developers

Project document research

Methods

Regular sessions with CTO and developers

Project document research

Methods

Regular sessions with CTO and developers

Project document research

Methods

Regular sessions with CTO and developers

Project document research

Methods

Regular sessions with CTO and developers

Project document research

Insights

Prototype reduced confusion for developers

Helped prioritise which features to build first

Visual demos worked better for investors than written docs

Insights

Prototype reduced confusion for developers

Helped prioritise which features to build first

Visual demos worked better for investors than written docs

Insights

Prototype reduced confusion for developers

Helped prioritise which features to build first

Visual demos worked better for investors than written docs

Insights

Prototype reduced confusion for developers

Helped prioritise which features to build first

Visual demos worked better for investors than written docs

Insights

Prototype reduced confusion for developers

Helped prioritise which features to build first

Visual demos worked better for investors than written docs

Users & Pain Points

Users & Pain Points

Users & Pain Points

Users & Pain Points

Users & Pain Points

Developers

Documentation too abstract

Hard to prioritise features

Developers

Documentation too abstract

Hard to prioritise features

Developers

Documentation too abstract

Hard to prioritise features

Developers

Documentation too abstract

Hard to prioritise features

Developers

Documentation too abstract

Hard to prioritise features

Investors

Struggled to picture the product

Wanted confidence in progress

Overwhelmed by technical docs

Investors

Struggled to picture the product

Wanted confidence in progress

Overwhelmed by technical docs

Investors

Struggled to picture the product

Wanted confidence in progress

Overwhelmed by technical docs

Investors

Struggled to picture the product

Wanted confidence in progress

Overwhelmed by technical docs

Investors

Struggled to picture the product

Wanted confidence in progress

Overwhelmed by technical docs

Process

Process

Process

Process

Process

1.

Started with low-fidelity wireframes to map the main sections and navigation.

2.

Built a simple clickable prototype for the CTO and developers to walk through; this helped surface confusing loops and odd entry points.

3.

Iterated on the flows by simplifying menus and reordering dashboards based on their feedback.

4.

Created higher-fidelity layouts so the team could see the intended hierarchy and structure without overloading the design.

5.

Refined the prototype with backend developers, clarifying workflows and highlighting the data relationships they needed for planning the build.

1.

Started with low-fidelity wireframes to map the main sections and navigation.

2.

Built a simple clickable prototype for the CTO and developers to walk through; this helped surface confusing loops and odd entry points.

3.

Iterated on the flows by simplifying menus and reordering dashboards based on their feedback.

4.

Created higher-fidelity layouts so the team could see the intended hierarchy and structure without overloading the design.

5.

Refined the prototype with backend developers, clarifying workflows and highlighting the data relationships they needed for planning the build.

1.

Started with low-fidelity wireframes to map the main sections and navigation.

2.

Built a simple clickable prototype for the CTO and developers to walk through; this helped surface confusing loops and odd entry points.

3.

Iterated on the flows by simplifying menus and reordering dashboards based on their feedback.

4.

Created higher-fidelity layouts so the team could see the intended hierarchy and structure without overloading the design.

5.

Refined the prototype with backend developers, clarifying workflows and highlighting the data relationships they needed for planning the build.

1.

Started with low-fidelity wireframes to map the main sections and navigation.

2.

Built a simple clickable prototype for the CTO and developers to walk through; this helped surface confusing loops and odd entry points.

3.

Iterated on the flows by simplifying menus and reordering dashboards based on their feedback.

4.

Created higher-fidelity layouts so the team could see the intended hierarchy and structure without overloading the design.

5.

Refined the prototype with backend developers, clarifying workflows and highlighting the data relationships they needed for planning the build.

1.

Started with low-fidelity wireframes to map the main sections and navigation.

2.

Built a simple clickable prototype for the CTO and developers to walk through; this helped surface confusing loops and odd entry points.

3.

Iterated on the flows by simplifying menus and reordering dashboards based on their feedback.

4.

Created higher-fidelity layouts so the team could see the intended hierarchy and structure without overloading the design.

5.

Refined the prototype with backend developers, clarifying workflows and highlighting the data relationships they needed for planning the build.

image of document sketch

Company Document Sketch

image of wireframe

Initial Wireframe

image of document sketch

Company Document Sketch

image of wireframe

Initial Wireframe

image of document sketch

Company Document Sketch

image of wireframe

Initial Wireframe

image of document sketch

Company Document Sketch

image of wireframe

Initial Wireframe

image of document sketch

Company Document Sketch

image of wireframe

Initial Wireframe

Final Solution

Clickable prototype of navigation, dashboards, and workflows

Prototype also used in investor presentations to demonstrate the product vision

Tool that helped backend developers plan more effectively

gif of final mock up

Final Solution

Clickable prototype of navigation, dashboards, and workflows

Prototype also used in investor presentations to demonstrate the product vision

Tool that helped backend developers plan more effectively

gif of final mock up

Final Solution

Clickable prototype of navigation, dashboards, and workflows

Prototype also used in investor presentations to demonstrate the product vision

Tool that helped backend developers plan more effectively

gif of final mock up

Final Solution

Clickable prototype of navigation, dashboards, and workflows

Prototype also used in investor presentations to demonstrate the product vision

Tool that helped backend developers plan more effectively

gif of final mock up

Final Solution

Clickable prototype of navigation, dashboards, and workflows

Prototype also used in investor presentations to demonstrate the product vision

Tool that helped backend developers plan more effectively

gif of final mock up

Reflection

I worked mainly with the CTO and investors, which gave me strong business input but not much from the end users who’d eventually use the portal. This limited perspective, but it still showed me how prototyping can quickly align teams and cut down on miscommunication. I also saw how simplifying screens for non-technical audiences can make investor presentations much more effective. If I did this again, I’d involve internal staff earlier and run quick usability checks to spot issues before handoff.

Reflection

I worked mainly with the CTO and investors, which gave me strong business input but not much from the end users who’d eventually use the portal. This limited perspective, but it still showed me how prototyping can quickly align teams and cut down on miscommunication. I also saw how simplifying screens for non-technical audiences can make investor presentations much more effective. If I did this again, I’d involve internal staff earlier and run quick usability checks to spot issues before handoff.

Reflection

I worked mainly with the CTO and investors, which gave me strong business input but not much from the end users who’d eventually use the portal. This limited perspective, but it still showed me how prototyping can quickly align teams and cut down on miscommunication. I also saw how simplifying screens for non-technical audiences can make investor presentations much more effective. If I did this again, I’d involve internal staff earlier and run quick usability checks to spot issues before handoff.

Reflection

I worked mainly with the CTO and investors, which gave me strong business input but not much from the end users who’d eventually use the portal. This limited perspective, but it still showed me how prototyping can quickly align teams and cut down on miscommunication. I also saw how simplifying screens for non-technical audiences can make investor presentations much more effective. If I did this again, I’d involve internal staff earlier and run quick usability checks to spot issues before handoff.

Reflection

I worked mainly with the CTO and investors, which gave me strong business input but not much from the end users who’d eventually use the portal. This limited perspective, but it still showed me how prototyping can quickly align teams and cut down on miscommunication. I also saw how simplifying screens for non-technical audiences can make investor presentations much more effective. If I did this again, I’d involve internal staff earlier and run quick usability checks to spot issues before handoff.

Like What You See?

Enjoyed this case study? If you’d like to talk about your product, let’s chat.

Like What You See?

Enjoyed this case study? If you’d like to talk about your product, let’s chat.

Like What You See?

Enjoyed this case study? If you’d like to talk about your product, let’s chat.

Like What You See?

Enjoyed this case study? If you’d like to talk about your product, let’s chat.

Like What You See?

Enjoyed this case study? If you’d like to talk about your product, let’s chat.

© 2024 RavenPixel · Built by Jimmi Hawkins

Have a nice day

Built By Jimmi Hawkins

©2024 RavenPixel

© 2024 RavenPixel · Built by Jimmi Hawkins

Have a nice day

Built By Jimmi Hawkins

©2024 RavenPixel

Built By Jimmi Hawkins

©2024 RavenPixel